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October 26, 2016

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Budget Brews: Faeries

Hello all and welcome to this weeks Budget Brews! Winning is nice, but it isn’t our main goal here at Budget Brews, instead we just try and have some fun! We tackle a few different ways to build here at Budget Brews, we either look at trying to make the more competitive decks cheaper on the wallet, or we just come up with something new that’s easy on the wallet!

Because I am hard headed, I had a brutal weekend playing Standard at Grand Prix GP Providence. Since then we’ve done a few Kaladesh Standard brews back to back recently, this week we’re going back to the format I feel right at home in: Modern.

We’re going to look at an archetype that’s never really quite found a home in Modern. It was a mainstay in Lorwyn Standard and Extended, but in Modern it just hasn’t ever been good enough. You see it pop up in a top 8 every now and then, but for the most part it goes under the radar.

Faeries!

The Morningtide / Lorwyn Standard was home to synergy based tribal decks galore, but Faeries always seemed to be head and shoulders above the rest of them. It played as an Aggro / Control deck (much like Delver decks do now) that won by amassing a small armies of Faerie Rogue’s, thanks to BitterBlossom backed up by powerful spells like Cryptic Command and Thoughtseize.

Magic Deck

Lands: (25)
Faerie Conclave
Island
Mutavault
Secluded Glen
Sunken Ruins
Swamp
Underground River

Creatures: (12)
Mistbind Clique
Sower of Temptation
Spellstutter Sprite
Vendilion Clique

Spells: (19)
Agony Warp
Broken Ambitions
Cryptic Command
Remove Soul
Terror
Thoughtseize

Enchantments: (4)
Bitterblossom

Sideboard (15)
Glen Elendra Archmage
Sower of Temptation
Flashfreeze
Infest
Mind Shatter
Ponder
Jace Beleren

This archetype warped the format so badly that when Modern was introduced as a format (2011), Bitterblossom was already on the banned list in hopes that it wouldn’t do the same. Bitterblossom was unbanned in February 2014 along with the aggro kitty Wild Nacatl, and Faeries was…. no where to be seen. As mentioned previously, you see it pop up now and again, but it never really wins anything.

Still though, you have lovers of the tribe that play it and swear it’s a solid Tier 2 choice for the modern format. I, dear budget readers, am one of those. It’s no secret I love control strategies, or that Delver of Secrets is mostly likely my favourite one drop creature.

Spellstutter Sprite however, is not only my favourite 2 drop creature, but it very well might be my favourite creature ever. It has a body, evasion, and most importantly… a text box that includes countering a spell. I just finished rebuilding U/B Faeries in Modern (RK Post Faerie Rogue tokens included) so I wanted to bring the fun to those of you that are looking for budget options.

Magic Deck

Creatures: (19)
Faerie Miscreant
Quickling
Spellstutter Sprite
Scion of Oona
Mistbind Clique

Spells: (19)
Unsummon
Boomerang
Vapor Snag
Mana Leak
Remand
Rune Snag

Lands: (22)
Faerie Conclave
Ghost Quarter
15 Island

The deck comes in right around $80 at TCG Player.com Market Price, and it’s no short of fun to play. Landing an army of cheap fairies with Spellstutter Sprite backup, and Quickling for some protection, along with the 12 permission spells we play, it’s going to be tricky for our opponent to let anything resolve, and if there is something that lands we have things like Vapor Snag, Boomerang and Unsummon to bounce the menacing opponent’s army so ours can get in there and end the game.

For Non-Budget Faerie Funsies you have two “proven” ways to go….

First there is U/B Faeries, which is the more established and played deck. It utilizes Bitterblossom and Thoughtseize, just like the Standard deck of old, by disrupting your opponent on all fronts while you poke them to death with an army of 1/1 fliers. It’s also considered by some, crazy expensive for minimal returns. It can play Aggro, Control, or Tempo all depending on your draw and you, as the deck pilot, need to be able to read the deck and listen to the direction it’s taking you.

Magic Deck

Creatures: (11)
Mistbind Clique
Snapcaster Mage
Spellstutter Sprite
Vendilion Clique

Spells: (19)
Inquisition of Kozilek
Thoughtseize
Cryptic Command
Dismember
Go for the Throat
Mana Leak
Remand
Smother
Spell Snare

Artifacts: (1)
Sword of Feast and Famine

Enchantments: (4)
Bitterblossom

Lands: (25)
Creeping Tar Pit
Darkslick Shores
Island
Island
Mutavault
River of Tears
Secluded Glen
Sunken Ruins
Swamp
Tectonic Edge

Side Board: (15)
Engineered Explosives
Flashfreeze
Hurkyl’s Recall
Relic of Progenitus
Smother
Spell Snare
Spellskite
Vapor Snag

The second popular way to go is U/R Faeries. This version is more of a U/R Counter-Burn deck, playing a flash game with the Faeries or using your mana for permission or to burn your opponent to the ground. SCG Grinder Jeff Hoogland says that Bitterblossom is a terrible magic card, and was long seen championing Spellstutter Sprite in this version.

Magic Deck

Creatures: (15)
Delver of Secrets
Snapcaster Mage
Spellstutter Sprite
Vendilion Clique

Spells: (23)
Burst Lightning
Electrolyze
Lightning Bolt
Mana Leak
Pillar of Flame
Remand
Spell Snare
Telling Time

Lands: (22)
Faerie Conclave
Island
Misty Rainforest
Mountain
Mutavault
Scalding Tarn
Steam Vents
Sulfur Falls

Side Board: (15)
Blood Moon
Dismember
Magma Spray
Negate
Spell Pierce
Spellskite
Spreading Seas
Threads of Disloyalty

My favourite part of this deck? Telling Time. I love that Magic Card, and I may just do a piece on it in the near future.

Thanks for joining me while I try to Untap the Multiverse!

I’ll be testing and brewing our Budget Mono-U Faeries this week and posting videos on YouTube, so be sure to be on the lookout!

Have an idea for something you’d like me to brew up? Give me a shout in the comments!
Or in the usual social media ways –
Twitter – @maibuddha
YouTube – https://www.youtube.com/channel/UCii1H4HLwrHDWT4JGVlVajQ
Personal Blog – Untapping the Multiverse (https://untapthemultiverse.wordpress.com/)