Daily Dose of Eternal Masters – Playable Bulk
Welcome to Eternal Masters week here on the Daily Dose! We’ll be looking into what’s to come in the world of Eternal Masters when it release on June 10th. There will be a lot of people who will be looking to buy Eternal Masters strictly for the financial value of the cards, while others just want to be able to play with cards they’ve never played with before. I have seen numerous articles talking about the EV (expected value) of a booster box, draft set, or even a booster pack of Eternal Masters. I want more people to start talking about the EFV (Expected Fun Value) of Eternal Masters.
Today, I’m going to talk about some of those cards that will be great in draft, but might not be the most valuable when it comes to filling your wallet. We’ve all heard the term bulk rares before, but a lot of times they can be quite valuable depending how you draft. I’m trying to find the most playable cards, and not the most collectible. Here are the best of the worst value cards in Eternal Masters.
This card will allow you to cast multiple 5/5 Flying creatures that will allow you to take over the game. Now those late lands will come in handy, when you are able to recast this over and over. To the skies!
This card will be able to provide a lot of late game presence on the board. Being able to use this ability as an instant will allow you to save your mana for a launch attack after you put out 6-8 creatures during your opponents end step. They might as well have haste.
Play this in an aggressive deck and if your opponent is playing control, they could have a tough time dealing with this. It’s too bad that you aren’t able to pump it up yourself, but a quick four damage to your opponent should make you feel better.
This is a beast of a creature that will make it near impossible for any of your opponent’s ground creatures to get through. It’s also very hard to kill thanks to its ability to protect itself from any removal you throw its away. When in doubt, grab the big cat!
The ugly stepchild of Force of Will, this card is definitely not one of the most valuable cards in the set… Money-wise. What it can do to multiple creatures on the battlefield though is something different. Four damage separated any way you want is no joke. I’d pitch a red card for that any day.
Any time you can find a cheap removal spell in draft you want to jump on it. The fact that this can be a two-for-one removal spell makes it even more valuable. If you are able to kill one of your opponents creatures to activate Morbid, this card can be enough to creature a board sweep in most cases. Always take the removal.
Thanks again for reading more of the Daily Dose of Eternal Masters. How many drafts will you be playing at your local store for Eternal Masters weekend? Will you perhaps be in Columbus for some Legacy fun? Let me know in the comments how you will be spending Eternal Masters weekend. See you tomorrow!