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February 29, 2016

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Commander Mondays: Rally the Allies in an Alley

Next to Slivers, Allies has got to be one of the most popular casual tribal decks, especially in Commander. The issue was, until the release of Oath of the Gatewatch there was no proper Ally commander, so many people just used Karona, False God. Now we have General Tazri and boy is she a load of fun. Tazri gave two highly wanted things in one: a legendary five-colour (technically) Ally and an Ally tutor.

Allies in EDH

Unlike Slivers, Allies doesn’t lean towards being a deck where you just drop everything immediately and go auto-pilot. There tends to be a restriction to which ones you play when, and you need to be choosey with your tutor targets. Also, unlike Slivers, Allies don’t provide themselves with every possible piece of utility on sticks, so a few more instants and sorceries are needed.

Typically, the first Ally you are going to tutor for off Tazri’s ability is Sea Gate Loremaster, because who doesn’t want to draw eight billion cards per turn? Allies do have a tendency to fizzle out easier than Slivers or other tribes, so it’s not wise to just assemble a large board and alpha strike one player in a multiplayer game. Because odds are you’re not going to easily recover from a Wrath of God. Although the deck lacks a reliable way to acquire it, Deadeye Navigator is your best friend. Using this wonderfully broken spirit, you can trigger Rally effects pretty much any time you need to. Most notably, abusing Hero of Goma Fada to keep your creatures indefinitely indestructible, or using Bala Ged Thief to erase your opponents’ hands.

In a one-on-one environment, feel completely free to just smash your opponent’s face in, because if you can swarm the battlefield with our five-colour friends, you can end the game quite effectively and quickly.

Anyway, without further ado, here is the Ally Commander deck list that I may end up slinging in the future.

The List

Rally the Allies in an Alley

Commander (1)
General Tazri

Creatures (33)
Akoum Battlesinger
Angel of Renewal
Bala Ged Thief
Beastcaller Savant
Chasm Guide
Deadeye Navigator
Drana, Liberator of Malakir
Firemantle Mage
Grave Sifter
Hagra Diabolist
Halimar Excavator
Harabaz Druid
Hero of Goma Fada
Jwari Shapeshifter
Kabira Evangel
Kalastria Healer
Kazuul Warlord
Lantern Scout
Mina and Denn, Wildborn
Mirror Entity
Munda, Ambush Leader
Munda’s Vanguard
Murasa Pyromancer
Ondu Champion
Ondu Cleric
Resolute Blademaster
Sea Gate Loremaster
Seascape Aerialist
Tajuru Warcaller
Tuktuk Scrapper
Turntimber Ranger
Veteran Warleader
Zulaport Cutthroat

Spells (10)
Hero’s Downfall
Join the Ranks
Krosan Grip
Path to Exile
Return to Dust
Utter End
Distant Melody
March from the Tomb
Patriarch’s Bidding
Vindicate

Artifacts (10)
Akroma’s Memorial
Belbe’s Portal
Captain’s Claws
Chromatic Lantern
Coat of Arms
Conjurer’s Closet
Cryptic Gateway
Legacy Weapon
Oblivion Stone
Sol Ring

Enchantments (4)
Call to the Kindred
Descendants’ Path
Maelstrom Nexus
Retreat to Emeria

Planeswalkers (4)
Domri Rade
Garruk, Caller of Beasts
Gideon, Ally of Zendikar
Venser, the Sojourner

Lands (38)
Ally Encampment
Blood Crypt
Bloodstained Mire
Breeding Pool
Canopy Vista
Cavern of Souls
Cinder Glade
City of Brass
Command Tower
Flooded Strand
Forest
Godless Shrine
Hallowed Fountain
Island
Mana Confluence
Mountain
Overgrown Tomb
Plains
Polluted Delta
Prairie Stream
Reflecting Pool
Sacred Foundry
Smoldering Marsh
Steam Vents
Stomping Ground
Sunken Hollow
Swamp
Tarnished Citadel
Temple Garden
Thran Quarry
Watery Grave
Windswept Heath
Wooded Foothills

And now you’ve got both of your five-colour tribal deck lists. For my last article in the five-colour series, fellow contributor Pierre Dupont has requested that I do a “building on a budget” segment, and make a budget friendly five-colour good stuff deck. I hope all of you enjoy what I have in store.

Thanks for reading, and have a great week!