Historic Mono-Black Control – Magic Arena – ChompydaChupacabra
Hey guys. Today we're heading to Historic to play some good ol' Mono-Black Control starring none other than . This deck is looking to, well, control! With the addition of and thanks to the new Historic card pool, this deck is really well seated for Historic meta game.
Jund Adventures – Magic Arena – ChompydaChupacabra
Hey guys. Today, we're playing an all in adventure deck, because why play creatures or spells when you can play both? This is Jund Adventures, a deck based around, you guessed it, and .
Commander’s Brew Episode 223 – Nonbasic.deck
For this deck, we asked ourselves the question: Can a deck work without any nonbasic lands? We think yes! helms this deck with lots of simple green sorceries to tutor up basic lands, so we can always get the ball rolling without difficulty. Don't forget about all the extra mana Radha makes us! If that isn't enough, we're going to animate our lands to generate even more mana. Or we can just win...
Commander’s Brew Episode 222 – Casualties of a Thousand Year Storm
Sometimes a deck starts with a dream. Sometimes that dream is an impossible fever dream that doesn't make any sense whatsoever. Welcome to Casualties of a Thousand Year Storm. This deck is trying to cast Casualties of War as many times as possible. THEN, figure out how to win. NOT for competitive metas. DEFINITELY for people who love ridiculous fun. In theory, this deck SHOULD be tweaked with...
Commander’s Brew Episode 221 – Niv-Mizzet Reborn
Restrictions breed creativity, and has a built-in restriction in that it asks us to use as many guild-coloured spells as possible, to maximize his trigger upon entering the battlefield. Sean decided to go even further and brew up a deck that's primarily Abzan. That's right, we're "dropping" Niv's main colours! The Abzan core of the deck is a recursion-based package with lots of value, but we...
Abzan Adventures – Artisan – Magic Arena – ChompydaChupacabra
Hey guys! Today we're going to be playing Artisan, a format on Magic Arena where only commons and uncommons are allowed. The deck we're playing is an Abzan Adventure deck where we try to draw cards with and get game-winning value out of .
Commander’s Brew Episode 219 – Chainer, Nightmare Adept
Syr Konrad is definitely a potential Commander with a powerful ability. But what happens if we get even greedier? So, Sean came up with this deck using Chainer, Nightmare adept as the Commander. That way, we can self-mill ourselves and still have no trouble finding the Eldraine Knight! Then we can cast him and set up our winning turn! Plus, most of our early action will be filling up our yard....
Commander’s Brew Episode 218 – Selesnya Angels
This deck was originally meant to be Lyra Dawnbringer to showcase the great synergy and power of angels. Since mono white still lacks a lot of the basic things you need from a Commander deck, we had to add Green. Mono white can't draw cards or ramp, but green gets to do both! Shalai adds a lot of protection once you get a board of angels going, which is easy to do with all the token making. Given...