January 25, 2019

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Are You Getting the Most Out of Your Instants?

Would you like your instant spells to be even better? Who wouldn't, right? But I'm not talking about making them cost less by running a . I'm talking about making them more effective! I'm talking about setting your deck up to make the most of the instants you already run. Let's brew up some opportunities! Before I delve into this topic, let's take our inspiration from a typical Blue deck. Blue...

January 7, 2019

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The problem with Planeswalkers. -in Commander

What happens when someone lands a Planeswalker in a game of Commander? Around here, the table mostly agrees that it needs to go ASAP 1and the game begins to revolve around that goal. All too often we get one decent activation out of them, then they get taken care of. So should we be playing them? I say yes, but we must be selective. And not in the way you think! First, I want to clarify that I'm...

December 10, 2018

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How to evaluate removal that’s right for your deck

Do you have the right set of removal cards for your deck? It's pointless to try and figure out what the "best removal spell" is. That critera varies wildly from game to game, and even turn to turn. It's also pointless to compare spells across different colours. The best removal spell in a Mono-Red deck will be way worse than a WB removal spell, but the deck can't run it. There's no use in that...

July 3, 2018

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Brawl Deck Ideas from Outside the Box

Interested in Brawl, but think there’s no interesting decks to pilot? That's an easy assumption to make when limited to the current Standard rotation. But, after tinkering around a bit, I’ve found a few brews I’m quite intrigued by. Perhaps these ideas will spark a few of your own and you’ll discover some interesting brews out there too! Do you like to play storm? That’s right,...

June 11, 2018

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What if I Want to Sacrifice a Non-Creature?

What are your favourite cards that let you sacrifice creatures? Do you run any that let you sacrifice other things too? Any deck should have a couple sacrifice outlets in it, in the event your opponents try to steal or exile your creatures. You want this? Well, too bad, it's in the garbage now. Most sac outlets also give us some sort of benefit beyond just saving our creatures from a too. But...

May 28, 2018

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Partner Commanders We Wish We Had

How do you feel about the partner mechanic coming back? Partner was a great mechanic introduced a couple years ago in the Commander preconstructed decks. It allowed us to mix and match any two Legendaries with the "Partner" keyword in our command zone to combine abilities and give our deck the exact colour identity we want. And with Battlebond on the horizon, we're finally getting partners back....

May 14, 2018

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Brewing For Speed vs. Power

What do you prioritize in your Commander decks? There are a ton of dials to consider when brewing up a deck. After all, we have almost 20k cards to choose from. Yes, many of them are basically unplayable in our format, but I'm sure there's a good 8k worth considering. That's a lot of options that allow us to come down to personal taste. One of the biggest factors to consider when building a deck...

April 30, 2018

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Playing Politics in Brawl

How good are you at your multiplayer politics? The new Brawl format will really put that to the test! Brawl, as a multiplayer format, feels very much like multiplayer Commander with a few differences. We start with thirty life instead of forty, and we get to use Planeswalkers as our Commanders. However, the biggest difference is that the card pool is limited to only Standard-legal cards. That...

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