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April 2, 2019

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Your Commander Mana Rocks Are Outdated

When's the last time you updated your Commander decks's mana rocks? Maybe things are fine as is, but innovation means always challenging the accepted norms! I'm going to look at some classic "staple" mana rocks we use and see if we can't find a place for some newer, less used ones. I want to start comparing with . Let's consider what having them in our opening hands would mean. comes down for...


March 20, 2019

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Should you care about your Commanders power and toughness?

Do your creatures' stats really matter? Yes. Yes they do. Thanks for reading! If you like it, check out my other articles! All kidding aside, I'd like to take a moment and figure out exactly how much they actually matter. I suspect we don't think about the numbers at the bottom right of creature cards as much as we maybe should. Except for Level Up creatures or Kamigawa flip cards. We look in...


March 12, 2019

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Splashing a colour in a Commander deck

Have you ever wished we were allowed to splash a colour in a Commander deck? I certainly have. Well, with a little creativity on how we pick our Commander, we can accomplish just that! The brilliance of this game is the colour pie and how each colour's identity is so clearly defined in what it does. Each has its own strength and weaknesses, and I really want to shore up a colour pair's weakness...


January 25, 2019

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Are You Getting the Most Out of Your Instants?

Would you like your instant spells to be even better? Who wouldn't, right? But I'm not talking about making them cost less by running a . I'm talking about making them more effective! I'm talking about setting your deck up to make the most of the instants you already run. Let's brew up some opportunities! Before I delve into this topic, let's take our inspiration from a typical Blue deck. Blue...


January 7, 2019

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The problem with Planeswalkers. -in Commander

What happens when someone lands a Planeswalker in a game of Commander? Around here, the table mostly agrees that it needs to go ASAP 1and the game begins to revolve around that goal. All too often we get one decent activation out of them, then they get taken care of. So should we be playing them? I say yes, but we must be selective. And not in the way you think! First, I want to clarify that I'm...


December 10, 2018

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How to evaluate removal that’s right for your deck

Do you have the right set of removal cards for your deck? It's pointless to try and figure out what the "best removal spell" is. That critera varies wildly from game to game, and even turn to turn. It's also pointless to compare spells across different colours. The best removal spell in a Mono-Red deck will be way worse than a WB removal spell, but the deck can't run it. There's no use in that...


July 3, 2018

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Brawl Deck Ideas from Outside the Box

Interested in Brawl, but think there’s no interesting decks to pilot? That's an easy assumption to make when limited to the current Standard rotation. But, after tinkering around a bit, I’ve found a few brews I’m quite intrigued by. Perhaps these ideas will spark a few of your own and you’ll discover some interesting brews out there too! Do you like to play storm? That’s right,...


June 11, 2018

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What if I Want to Sacrifice a Non-Creature?

What are your favourite cards that let you sacrifice creatures? Do you run any that let you sacrifice other things too? Any deck should have a couple sacrifice outlets in it, in the event your opponents try to steal or exile your creatures. You want this? Well, too bad, it's in the garbage now. Most sac outlets also give us some sort of benefit beyond just saving our creatures from a too. But...

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