November 26, 2019

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Commander’s Brew Episode 221 – Niv-Mizzet Reborn

Restrictions breed creativity, and has a built-in restriction in that it asks us to use as many guild-coloured spells as possible, to maximize his trigger upon entering the battlefield. Sean decided to go even further and brew up a deck that's primarily Abzan. That's right, we're "dropping" Niv's main colours! The Abzan core of the deck is a recursion-based package with lots of value, but we...


November 12, 2019

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Commander’s Brew Episode 219 – Chainer, Nightmare Adept

Syr Konrad is definitely a potential Commander with a powerful ability. But what happens if we get even greedier? So, Sean came up with this deck using Chainer, Nightmare adept as the Commander. That way, we can self-mill ourselves and still have no trouble finding the Eldraine Knight! Then we can cast him and set up our winning turn! Plus, most of our early action will be filling up our yard....


October 29, 2019

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Commanders Brew Episode 217 – Vigilance the Deck!

Don't you hate having a great creature that could attack one player really effectively, but you can't because that would leave you wide open for a counterattack? That's what Vigilance is for! Here's the deck we chatted about in our podcast episode 217. It's all about Vigilance! Enjoy casting monstrous creatures and giving them all vigilance. Heck, we'll even share other keywords among the team,...


October 15, 2019

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Commander’s Brew Ep 215 – 4 Color “Grixis” Brudiclad

This week's deck is all about , and digging for a special way to win a game. We're looking to use Brudiclad's  ability to copy tokens to make a board full of and gain all the life and "50" our opponents all at once. But we're Grixis for more wheels and utility, and also splashing white because what deck wants treasure tokens but doesn't run ?


October 1, 2019

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Commander’s Brew – Gerrard, Weatherlight Hero

brings a new flavour that Boros hasn't ever had before: Decent recursion! This week, Sean brews up a list aiming to take advantage of all sorts of creatures that can enter the battlefield for real benefits, including an Ally package! Throw in some artifacts we can sacrifice for value, and a couple ways to loop Gerrard back into play from the graveyard and we can be a bit of a combo deck as well!